Sega RallyIn an agreement with 360Zine, I have been given permission to release certain audio interviews I have recorded for the online magazine right here on my personal website as podcasts.

In 360Zine issue 11, I interview Mark Fisher from SEGA, who is delighted to tell us all about the latest SEGA Rally for next generation consoles.

Topics discussed include:

  • Who is Mark Fisher?
  • SEGA Rally heritage
  • Why is SEGA Rally returning now?
  • Challenges with development in UK compared to earlier titles in Japan?
  • What is deformation?
  • How intelligent is the artificial intelligence (A.I.)?
  • Arcade, simulation or a mixture?
  • No rain, all sun!
  • Changing surfaces
  • How many tracks?
  • Included single player game modes?
  • What can we expect for the online modes and will deformation be available as well?
  • Comparing Xbox 360 and PlayStation 3 versions
  • What cars are available?

Also you can find out more by reading my SEGA Rally Preview

Gamerzines are free online downloadable magazines, rich with written and multimedia content. Covering various consoles, portable devices and PC gaming, you can be sure to fulfill your lust for information.

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James Woodcock

James is a Freelance Journalist, Copywriter, Author, Blogger & Podcaster specialising in gaming, gadgets and technology, both retro and modern. Ever since he experienced the first controllable pixel movement on the television screen, he has been entranced by the possibilities and rewarding entertainment value generated from these metal and plastic boxes of delight. Writing hundreds of articles, including commentary and reviews on various gaming platforms, whilst also interviewing well-known industry figures for popular online publications. Creator of the ScummVM Music Enhancement Project and host of the Game & Gadget Podcast. View his portfolio for more information.

James Woodcock has 1076 posts and counting. See all posts by James Woodcock

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