Broken Sword Game Boy Advance: Development Stories with Tony Warriner
Tony Warriner shares his developer insights in the classic point and click adventure Broken Sword for the Game Boy Advance.
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The Game Boy Advance, launched in 2001, built on the legacy of its predecessors with a more powerful 32-bit processor. It supported backward compatibility with Game Boy and Game Boy Color games, expanding its library significantly. The handheld console introduced features like shoulder buttons and a sleeker design.
Tony Warriner shares his developer insights in the classic point and click adventure Broken Sword for the Game Boy Advance.
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