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My Beneath A Steel Sky Enhanced Soundtrack Updated – Version 1.1 Released for ScummVM

Beneath A Steel Sky has been playable through the ScummVM software for many years and I am pleased to announce that version 1.1 of my enhanced soundtrack is now available for you to use within the game, which will give everyone superior sounding music and not just those with powerful MIDI equipment.

This update includes the ‘ending’ music that was missing from version 1.0. Please make sure you install the latest daily build of ScummVM or version 1.4.2 or later (when released), otherwise a couple of the tracks will not play in the correct section.

To install, extract the music from the zip file and copy it to your Beneath A Steel Sky folder on your hard drive. For best quality (although not mandatory), start the ScummVM program and select Beneath A Steel Sky. Now select [Edit Game], switch to Audio tab, tick the ‘Overide Global Audio Settings’ and set Sample Rate to 44kHz.

If you enjoy my enhancements, please consider donating.

To download the soundtrack, click the link below:
> Beneath A Steel Sky Enhanced Soundtrack

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James Woodcock

James is a Freelance Journalist, Copywriter, Author, Blogger & Podcaster specialising in gaming, gadgets and technology, both retro and modern. Ever since he experienced the first controllable pixel movement on the television screen, he has been entranced by the possibilities and rewarding entertainment value generated from these metal and plastic boxes of delight. Writing hundreds of articles, including commentary and reviews on various gaming platforms, whilst also interviewing well-known industry figures for popular online publications. Creator of the ScummVM Music Enhancement Project and host of the Game & Gadget Podcast. View his portfolio for more information.

James Woodcock has 1094 posts and counting. See all posts by James Woodcock

2 thoughts on “My Beneath A Steel Sky Enhanced Soundtrack Updated – Version 1.1 Released for ScummVM

  • there’s a long high pitched tone at the start of the discworld v2 hq street/square bgm. it’s really quite annoying, is it meant to be there?


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