Point and click adventure Inherit the Earth: Quest for the Orb originally released in 1994, featuring a selection of characters based on animals, who stood confidently upright and could even hold a meaningful conversation. The introduction also mentioned the mysterious disappearance of humans, so where did they go?

A sequel is already in development, with a possible release in November 2013. Utilising the Kickstarter website, Inherit the Earth 2 hopes to reach their goal of $135,000 within the next 25 days to ensure its completion.

Inherit the Earth 2 is the sequel to the video game Inherit the Earth: Quest for the Orb. Like the original, this sequel will be in the adventure genre, where exploration, puzzle-solving and story-telling are the major aspects of the game play.

This sequel will be produced by The Wyrmkeep Entertainment Co. and feature entirely new art, music and story, incorporated with a modern adventure game engine. We expect that a number of the developers that worked on the original game will be involved in developing the sequel.
Inherit the Earth 2 Kickstarter

This project will only be funded if at least $135,000 is pledged by Monday Feb 18, 3:41am GMT.


[UPDATE – 29th January, 2013]

The Kickstarter has been cancelled with the following explanation:

Well, the final project video did not come out the way I had hoped, and additional changes to the video cannot be made in a timely fashion.

Which leads to the problem that the overall presentation of the project is simply not compelling enough to convince non-fans of the original game to pledge, and itโ€™s now obvious that the project will not reach anywhere near its funding goal in the 20 days remaining.

Therefore, I am cancelling the Kickstarter.

I would like to thank everyone that did pledge!
Inherit the Earth 2 (Cancelled) on Kickstarter

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James Woodcock

James is a Freelance Journalist, Copywriter, Author, Blogger & Podcaster specialising in gaming, gadgets and technology, both retro and modern. Ever since he experienced the first controllable pixel movement on the television screen, he has been entranced by the possibilities and rewarding entertainment value generated from these metal and plastic boxes of delight. Writing hundreds of articles, including commentary and reviews on various gaming platforms, whilst also interviewing well-known industry figures for popular online publications. Creator of the ScummVM Music Enhancement Project and host of the Game & Gadget Podcast. View his portfolio here: James Woodcock's Portfolio.

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