Ghost Recon Advanced Warfighter is so temptingly close now for release and Voodoo, the Fragdoll I interviewed in episode #3, has now herself interviewed Adrain Lacey (Senior Coordinator) and Christian Allen (Lead Multiplayer Designer) regarding this upcoming title, recorded using video:

First off: Wow. I don’t think I have been this impressed by a game for a long time. I’ll have to reign myself in so as to avoid sounding too over the top or gushy, but Ghost Recon Advanced Warfighter looks set to blow all other games in its genre clean out of the water. This is the first game I’ve seen so far to be truly next-gen material in both graphics and game play.


So when did I get the chance to play this amazing and of course as yet unreleased game? Ubisoft recently held a special press day where we were privileged to have Adrain Lacey (Senior Coordinator) and Christian Allen (Lead Multiplayer Designer) demonstrating the key features of the game and answering questions.

Links: Stream Video | Download Video | Original Blogpost

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James Woodcock

James is a Freelance Journalist, Copywriter, Author, Blogger & Podcaster specialising in gaming, gadgets and technology, both retro and modern. Ever since he experienced the first controllable pixel movement on the television screen, he has been entranced by the possibilities and rewarding entertainment value generated from these metal and plastic boxes of delight. Writing hundreds of articles, including commentary and reviews on various gaming platforms, whilst also interviewing well-known industry figures for popular online publications. Creator of the ScummVM Music Enhancement Project and host of the Game & Gadget Podcast. View his portfolio for more information.

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4 thoughts on “Ghost Recon Advanced Warfighter Interview

  • I saw this last week its a very good interview i can not wait to start being shot and beaten at this it looks fun

  • Good interview and this might be the game that stops me playing Final Fantasy IX….which will please certain people…lol


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