Just when I am starting to get over the fab news that Streets of Rage 4 will finally be released soon, Crytek announce in the same week that Crysis, the first person shooter that was renowned on the PC for bringing computers to their knees due to the insane levels of graphical fidelity, is being remastered.

Official Crysis Remastered Teaser Trailer

Crysis Remastered will focus on the original game’s single-player campaigns and is slated to contain high-quality textures and improved art assets, an HD texture pack, temporal anti-aliasing, SSDO, SVOGI, state-of-the-art depth fields, new light settings, motion blur, and parallax occlusion mapping, particle effects will also be added where applicable. Further additions such as volumetric fog and shafts of light, software-based ray tracing, and screen space reflections provide the game with a major visual upgrade.

Crytek Press Release

Originally released in 2007, this game blew everyone away with its game engine. Beautiful surroundings and impressive effects far beyond its time and ironically set in the year 2020 (no coincidence right we get a remaster this year!). It was one of those titles you took as much pleasure staring at the fine details around you, getting up close to the structures and landscape all while avoiding being shot. It wasn’t just a pretty face though as the game mechanics of wearing a Nanosuit with particular powers added to the dynamics and choice of combat.

The original Crysis and why it is so demanding on the PC by Digital Foundry

Crysis Remastered will release ‘starting this summer’ for the PC, Xbox One, PlayStation 4 and even the Nintendo Switch.

If you enjoyed this content, you can support James’ work by purchasing them a coffee…

James Woodcock

James is a Freelance Journalist, Copywriter, Author, Blogger & Podcaster specialising in gaming, gadgets and technology, both retro and modern. Ever since he experienced the first controllable pixel movement on the television screen, he has been entranced by the possibilities and rewarding entertainment value generated from these metal and plastic boxes of delight. Writing hundreds of articles, including commentary and reviews on various gaming platforms, whilst also interviewing well-known industry figures for popular online publications. Creator of the ScummVM Music Enhancement Project and host of the Game & Gadget Podcast. View his portfolio for more information.

James Woodcock has 1076 posts and counting. See all posts by James Woodcock

Leave a comment...

%d bloggers like this: